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Palworld - Niedrige Server FPS (Tickrate) in den Griff bekommen...
#1



Palworld Server FPS mit diesen Code in den Griff bekommen (Tickrate)


Code:
[/Script/OnlineSubsystemUtils.IpNetDriver] NetServerMaxTickRate=90

Weitere nützliche Einstellungen für eure engine.ini die eure Werte erhöhen sollten ...

Code:
[/script/onlinesubsystemutils.ipnetdriver] LanServerMaxTickRate=120  ; Sets maximum ticks per second for LAN servers, higher rates result in smoother gameplay. NetServerMaxTickRate=120  ; Sets maximum ticks per second for Internet servers, similarly ensuring smoother online gameplay. [/script/engine.player] ConfiguredInternetSpeed=104857600  ; Sets the assumed player internet speed in bytes per second. High value reduces chances of bandwidth throttling. ConfiguredLanSpeed=104857600      ; Sets the LAN speed, ensuring LAN players can utilize maximum network capacity. [/script/socketsubsystemepic.epicnetdriver] MaxClientRate=104857600          ; Maximum data transfer rate per client for all connections, set to a high value to prevent data capping. MaxInternetClientRate=104857600  ; Specifically targets internet clients, allowing for high-volume data transfer without restrictions. [/script/engine.engine] bSmoothFrameRate=true    ; Enables the game engine to smooth out frame rate fluctuations for a more consistent visual experience. bUseFixedFrameRate=false ; Disables the use of a fixed frame rate, allowing the game to dynamically adjust frame rate for optimal performance. SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=30.000000),UpperBound=(Type=Exclusive,Value=120.000000)) ; Sets a target frame rate range for smoothing. MinDesiredFrameRate=60.000000 ; Specifies a minimum acceptable frame rate, ensuring the game runs smoothly at least at this frame rate. FixedFrameRate=120.000000    ; (Not active due to bUseFixedFrameRate set to false) Placeholder for a fixed frame rate if needed. NetClientTicksPerSecond=120  ; Increases the update frequency for clients, enhancing responsiveness and reducing lag. [/Script/Engine.GarbageCollectionSettings] TimeBetweenPurgingPendingKillObjects=120 [/Script/Engine.RendererSettings] r.ThreadedRendering=True r.ThreadedPhysics=True bSmoothFrameRate=true bUseFixedFrameRate=false



Das war es auch schon wieder kurz und bündig erklärt.

LG

euer

rumpel  Smile Tongue
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Palworld - Niedrige Server FPS (Tickrate) in den Griff bekommen... - von rumpel - 08-09-2024, 11:48 PM

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